Friday, September 23, 2011

  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.) Other students
  • WHAT will your game teach the player about your topic? (Be specific!) Yes because it is a history lesson in one game
  • WHERE does your game happen?
    • Describe the world you will design for your game. Historyical date
    • How will this setting add to the learning experience?Going to like ur going to be in the game ur self 
  • HOW does your game world teach the player about your topic? Historical events 
    • What happens in the world that helps the player learn? U get to be in the history of the old days 
    • How does the player use what they learned to make something happen in the game? Arrow keys and mouse. 
  • WHY is a game a better way of understanding your topic than a quiz? Yes it would

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